API contract
This annex is generated from the source code (go run ./cmd/openapi-gen; see openapi.yaml at the repository root for the full contract, schemas included): do not edit it directly, the next generation would overwrite any change. Each family groups the POST /v1/<family>.<method> methods the daemon exposes (see Headless mode (server)), with their response shape (JSON, or NDJSON for a streamed list) and, where it exists, a note of the optional Idempotency-Key header.
across
POST /v1/across.analysesLoadByIds JSON
POST /v1/across.clubRanking JSON
POST /v1/across.collectionPositions NDJSON
POST /v1/across.collectionsList NDJSON
POST /v1/across.commentsByZobrist NDJSON
POST /v1/across.matchMovePositions NDJSON
POST /v1/across.matchesGet JSON
POST /v1/across.matchesList NDJSON
POST /v1/across.playerTable JSON
POST /v1/across.positionElsewhere JSON
POST /v1/across.searchFind NDJSON
POST /v1/across.statsCompute JSON
POST /v1/across.transferPull custom
analyses
POST /v1/analyses.delete JSON
POST /v1/analyses.load JSON
POST /v1/analyses.loadByIds JSON
POST /v1/analyses.queueStatus custom
POST /v1/analyses.repair JSON
POST /v1/analyses.save JSON
anki
POST /v1/anki.buryCard JSON
POST /v1/anki.createDeck JSON
POST /v1/anki.createStudyDeck JSON
POST /v1/anki.deckPositionCount JSON
POST /v1/anki.deckPositionIds JSON
POST /v1/anki.deckPositions NDJSON
POST /v1/anki.deckStats JSON
POST /v1/anki.deleteDeck JSON
POST /v1/anki.exportApkg custom
POST /v1/anki.filteredPositionCount JSON
POST /v1/anki.filteredPositionIds JSON
POST /v1/anki.forecast JSON
POST /v1/anki.indexOfDeckPosition JSON
POST /v1/anki.indexOfFilteredPosition JSON
POST /v1/anki.linkedCard JSON
POST /v1/anki.listDecks NDJSON
POST /v1/anki.nextCard JSON
POST /v1/anki.removeCard JSON
POST /v1/anki.resetDeck JSON
POST /v1/anki.retention JSON
POST /v1/anki.reviewCard JSON (Idempotency-Key)
POST /v1/anki.reviewLog NDJSON
POST /v1/anki.reviewsByGameType JSON
POST /v1/anki.suspendCard JSON
POST /v1/anki.sync JSON
POST /v1/anki.syncWithPositions JSON
POST /v1/anki.undoReview JSON (Idempotency-Key)
POST /v1/anki.updateDeck JSON
POST /v1/anki.updateDeckParams JSON
collections
POST /v1/collections.addPosition JSON
POST /v1/collections.addPositions JSON
POST /v1/collections.collectionsOf NDJSON
POST /v1/collections.copyPosition JSON
POST /v1/collections.countPositions JSON
POST /v1/collections.create JSON (Idempotency-Key)
POST /v1/collections.delete JSON
POST /v1/collections.evaluate JSON
POST /v1/collections.freeze JSON
POST /v1/collections.get JSON
POST /v1/collections.indexOfPosition JSON
POST /v1/collections.list NDJSON
POST /v1/collections.movePosition JSON
POST /v1/collections.positionIds JSON
POST /v1/collections.positionIndexMap JSON
POST /v1/collections.positions NDJSON
POST /v1/collections.removePosition JSON
POST /v1/collections.removePositions JSON
POST /v1/collections.reorder JSON
POST /v1/collections.reorderPositions JSON
POST /v1/collections.setFilter JSON
POST /v1/collections.suggest JSON
POST /v1/collections.update JSON
comments
POST /v1/comments.add JSON
POST /v1/comments.byPosition NDJSON
POST /v1/comments.delete JSON
POST /v1/comments.deleteForPosition JSON
POST /v1/comments.listAll NDJSON
POST /v1/comments.search NDJSON
POST /v1/comments.tags JSON
POST /v1/comments.text JSON
POST /v1/comments.update JSON
directions
POST /v1/directions.addNote JSON (Idempotency-Key) (If-Match)
POST /v1/directions.addPair JSON (Idempotency-Key) (If-Match)
POST /v1/directions.addParticipant JSON (Idempotency-Key) (If-Match)
POST /v1/directions.attachMatch JSON (Idempotency-Key) (If-Match)
POST /v1/directions.brackets JSON (ETag)
POST /v1/directions.cancelMatch JSON (Idempotency-Key) (If-Match)
POST /v1/directions.clock JSON (ETag)
POST /v1/directions.close JSON (Idempotency-Key) (If-Match)
POST /v1/directions.confirmAllProposals JSON (Idempotency-Key) (If-Match)
POST /v1/directions.confirmProposal JSON (Idempotency-Key) (If-Match)
POST /v1/directions.correctResult JSON (Idempotency-Key) (If-Match)
POST /v1/directions.create JSON (Idempotency-Key)
POST /v1/directions.detachMatch JSON (Idempotency-Key) (If-Match)
POST /v1/directions.directory JSON (ETag)
POST /v1/directions.enterForfeit JSON (Idempotency-Key) (If-Match)
POST /v1/directions.enterParticipants JSON (Idempotency-Key) (If-Match)
POST /v1/directions.enterResult JSON (Idempotency-Key) (If-Match)
POST /v1/directions.freeParticipants JSON (ETag)
POST /v1/directions.get JSON (ETag)
POST /v1/directions.history JSON (ETag)
POST /v1/directions.lastDecision JSON (ETag)
POST /v1/directions.list JSON (ETag)
POST /v1/directions.makeAbsent JSON (Idempotency-Key) (If-Match)
POST /v1/directions.makeAvailable JSON (Idempotency-Key) (If-Match)
POST /v1/directions.moveMatchToTable JSON (Idempotency-Key) (If-Match)
POST /v1/directions.pageHtml JSON (ETag)
POST /v1/directions.pairingSheetHtml JSON (ETag)
POST /v1/directions.participants JSON (ETag)
POST /v1/directions.previewConfig JSON
POST /v1/directions.reinstate JSON (Idempotency-Key) (If-Match)
POST /v1/directions.reopen JSON (Idempotency-Key) (If-Match)
POST /v1/directions.setConfig JSON (Idempotency-Key) (If-Match)
POST /v1/directions.setTables JSON (Idempotency-Key) (If-Match)
POST /v1/directions.slots JSON (ETag)
POST /v1/directions.standings JSON (ETag)
POST /v1/directions.standingsCsv JSON (ETag)
POST /v1/directions.startMatch JSON (Idempotency-Key) (If-Match)
POST /v1/directions.tableGrid JSON (ETag)
POST /v1/directions.updatePair JSON (Idempotency-Key) (If-Match)
POST /v1/directions.updateParticipant JSON (Idempotency-Key) (If-Match)
POST /v1/directions.withdraw JSON (Idempotency-Key) (If-Match)
duels
POST /v1/duels.act custom
POST /v1/duels.contribute custom
POST /v1/duels.create JSON (Idempotency-Key)
POST /v1/duels.discard custom
POST /v1/duels.flag custom
POST /v1/duels.forfeit custom
POST /v1/duels.get custom
POST /v1/duels.list JSON
POST /v1/duels.open custom
POST /v1/duels.stop custom
POST /v1/duels.suspend custom
events
POST /v1/events.alias.list JSON
POST /v1/events.alias.remove JSON
POST /v1/events.alias.set JSON
POST /v1/events.alias.suggest JSON
exports
POST /v1/exports.json custom
POST /v1/exports.plan JSON
POST /v1/exports.planIds JSON
POST /v1/exports.sqlite custom
filters
POST /v1/filters.delete JSON
POST /v1/filters.list NDJSON
POST /v1/filters.loadEditPosition JSON
POST /v1/filters.loadExcludePosition JSON
POST /v1/filters.save JSON
POST /v1/filters.saveEditPosition JSON
POST /v1/filters.saveExcludePosition JSON
POST /v1/filters.setPinned JSON
POST /v1/filters.update JSON
gammonnet
POST /v1/gammonnet.analyzeMissing custom
POST /v1/gammonnet.analyzeMissing.cancel custom
POST /v1/gammonnet.compare custom
POST /v1/gammonnet.cubeMatrix custom
POST /v1/gammonnet.evaluate custom
POST /v1/gammonnet.sweepStale custom
history
POST /v1/history.clear JSON
POST /v1/history.load JSON
POST /v1/history.save JSON
imports
POST /v1/imports.batch custom
POST /v1/imports.batch.cancel JSON
POST /v1/imports.batch.status JSON
POST /v1/imports.bgf custom
POST /v1/imports.cancel custom
POST /v1/imports.db custom
POST /v1/imports.files JSON
POST /v1/imports.gnubg custom
POST /v1/imports.json custom
POST /v1/imports.list JSON
POST /v1/imports.ogxm custom
POST /v1/imports.position custom
POST /v1/imports.report JSON
POST /v1/imports.studyQueue JSON
POST /v1/imports.xg custom
lessons
POST /v1/lessons.addStep JSON (Idempotency-Key)
POST /v1/lessons.create JSON (Idempotency-Key)
POST /v1/lessons.delete JSON
POST /v1/lessons.doneSteps JSON
POST /v1/lessons.get JSON
POST /v1/lessons.html JSON
POST /v1/lessons.list JSON
POST /v1/lessons.removeStep JSON
POST /v1/lessons.reorderSteps JSON
POST /v1/lessons.setStepDone JSON
POST /v1/lessons.update JSON
POST /v1/lessons.updateStep JSON
librarySettings
POST /v1/librarySettings.load JSON
POST /v1/librarySettings.save JSON
maintenance
POST /ops/maintenance.vacuum custom
POST /v1/maintenance.cancel custom
POST /v1/maintenance.count JSON
POST /v1/maintenance.ids JSON
POST /v1/maintenance.reencode custom
POST /v1/maintenance.run custom
POST /v1/maintenance.status JSON
matches
POST /v1/matches.byPosition JSON
POST /v1/matches.count JSON
POST /v1/matches.createGame JSON
POST /v1/matches.createMove JSON
POST /v1/matches.delete JSON
POST /v1/matches.duplicates JSON
POST /v1/matches.exportMat custom
POST /v1/matches.findByHash JSON
POST /v1/matches.games NDJSON
POST /v1/matches.get JSON
POST /v1/matches.lastVisited JSON
POST /v1/matches.list NDJSON
POST /v1/matches.mergePlayers JSON
POST /v1/matches.movePositions NDJSON
POST /v1/matches.moves NDJSON
POST /v1/matches.movesByMatch NDJSON
POST /v1/matches.origin JSON
POST /v1/matches.repair custom
POST /v1/matches.save JSON
POST /v1/matches.scoreMoves JSON
POST /v1/matches.setLastVisitedPosition JSON
POST /v1/matches.setVideoSource JSON
POST /v1/matches.swapPlayers JSON
POST /v1/matches.update JSON
POST /v1/matches.updateComment JSON
met
POST /v1/met.import JSON
POST /v1/met.list JSON
POST /v1/met.ofAnalysis JSON
POST /v1/met.setCurrent JSON
metadata
POST /v1/metadata.counts JSON
POST /v1/metadata.countsEstimate JSON
POST /v1/metadata.version JSON
openingbook
POST /v1/openingbook.grade JSON
POST /v1/openingbook.question JSON
POST /v1/openingbook.status JSON
pile
POST /v1/pile.state JSON
POST /v1/pile.toggle JSON
players
POST /v1/players.alias.list JSON
POST /v1/players.alias.remove JSON
POST /v1/players.alias.set JSON
POST /v1/players.alias.suggest JSON
POST /v1/players.main.clear JSON
POST /v1/players.main.get JSON
POST /v1/players.main.plan JSON
POST /v1/players.main.set JSON
POST /v1/players.matchIds JSON
positions
POST /v1/positions.count JSON
POST /v1/positions.delete JSON
POST /v1/positions.epc JSON
POST /v1/positions.exists JSON
POST /v1/positions.explain JSON
POST /v1/positions.fromImage custom
POST /v1/positions.fromOGID JSON
POST /v1/positions.fromXGID JSON
POST /v1/positions.fromXGP JSON
POST /v1/positions.indexOf JSON
POST /v1/positions.legalMoves JSON
POST /v1/positions.list NDJSON
POST /v1/positions.listIds JSON
POST /v1/positions.load JSON
POST /v1/positions.loadByIds JSON
POST /v1/positions.parseText JSON
POST /v1/positions.reclassifyPhases JSON
POST /v1/positions.repairCrawford JSON
POST /v1/positions.save JSON (Idempotency-Key)
POST /v1/positions.setIndividuallyImported JSON
POST /v1/positions.similar JSON
POST /v1/positions.update JSON
quiz
POST /v1/quiz.gradeChecker JSON
POST /v1/quiz.gradeCheckerMove JSON
POST /v1/quiz.gradeCube JSON
rencontres
POST /v1/rencontres.attach JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.create JSON (Idempotency-Key)
POST /v1/rencontres.detach JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.get JSON (ETag)
POST /v1/rencontres.list JSON (ETag)
POST /v1/rencontres.pageHtml JSON (ETag)
POST /v1/rencontres.ranking JSON
POST /v1/rencontres.setBreaks JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.setEventRooms JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.setTableOutOfService JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.setTables JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.trash JSON (Idempotency-Key) (If-Match)
POST /v1/rencontres.update JSON (Idempotency-Key) (If-Match)
rollout
POST /v1/rollout.filter custom
POST /v1/rollout.filter.cancel custom
POST /v1/rollout.list JSON
POST /v1/rollout.position custom
search
POST /v1/search.count JSON
POST /v1/search.find NDJSON
POST /v1/search.ids JSON
POST /v1/search.indexOf JSON
POST /v1/search.parse JSON
POST /v1/search.query custom
searchHistory
POST /v1/searchHistory.deleteEntry JSON
POST /v1/searchHistory.list NDJSON
POST /v1/searchHistory.save JSON
session
POST /v1/session.clear JSON
POST /v1/session.load JSON
POST /v1/session.save JSON
stats
POST /v1/stats.analysisEngines JSON
POST /v1/stats.biases JSON
POST /v1/stats.breakdownPositionCounts JSON
POST /v1/stats.compute JSON
POST /v1/stats.dateRange JSON
POST /v1/stats.headToHead JSON
POST /v1/stats.matchBadges JSON
POST /v1/stats.matchDecisionLosses JSON
POST /v1/stats.matchDetail JSON
POST /v1/stats.matchIds JSON
POST /v1/stats.matchMoveGrades JSON
POST /v1/stats.matchReview JSON
POST /v1/stats.matchTimeSummary JSON
POST /v1/stats.playerContrast JSON
POST /v1/stats.playerNames JSON
POST /v1/stats.playerTable JSON
POST /v1/stats.positionIdsByMatch JSON
POST /v1/stats.positionIdsBySelection JSON
POST /v1/stats.positionIdsByTournament JSON
POST /v1/stats.prByWindow JSON
POST /v1/stats.ranking JSON
POST /v1/stats.rebuildMatchStats JSON
POST /v1/stats.recurringErrors JSON
POST /v1/stats.report JSON
POST /v1/stats.studyEffect JSON
POST /v1/stats.studyIds JSON
POST /v1/stats.studyPlan JSON
POST /v1/stats.studyPlanIds JSON
POST /v1/stats.studyPlanQueue JSON
POST /v1/stats.timeErrors JSON
POST /v1/stats.tournamentBadges JSON
POST /v1/stats.tournamentIds JSON
POST /v1/stats.tournamentReview JSON
POST /v1/stats.training JSON
study
POST /v1/study.backlog JSON
POST /v1/study.setStudied JSON
tenant
POST /ops/tenant.purge custom
tenants
POST /v1/tenants.quota JSON
tournaments
POST /v1/tournaments.addMatch JSON
POST /v1/tournaments.create JSON (Idempotency-Key)
POST /v1/tournaments.delete JSON
POST /v1/tournaments.get JSON
POST /v1/tournaments.list NDJSON
POST /v1/tournaments.matches NDJSON
POST /v1/tournaments.removeMatch JSON
POST /v1/tournaments.reorderMatches JSON
POST /v1/tournaments.setMatchByName JSON
POST /v1/tournaments.tournamentOf JSON
POST /v1/tournaments.update JSON
POST /v1/tournaments.updateComment JSON
training
POST /v1/training.missed JSON
POST /v1/training.numberStats JSON
POST /v1/training.save JSON (Idempotency-Key)
POST /v1/training.sessions JSON
transcriptions
POST /v1/transcriptions.abandon JSON (Idempotency-Key) (If-Match)
POST /v1/transcriptions.apply JSON (Idempotency-Key) (If-Match)
POST /v1/transcriptions.close JSON
POST /v1/transcriptions.create JSON
POST /v1/transcriptions.editMatch JSON
POST /v1/transcriptions.exportMat JSON
POST /v1/transcriptions.finish JSON (Idempotency-Key) (If-Match)
POST /v1/transcriptions.get custom
POST /v1/transcriptions.list JSON
POST /v1/transcriptions.losses JSON
POST /v1/transcriptions.materialize JSON (Idempotency-Key)
POST /v1/transcriptions.open JSON
POST /v1/transcriptions.redo JSON (Idempotency-Key) (If-Match)
POST /v1/transcriptions.undo JSON (Idempotency-Key) (If-Match)
trash
POST /v1/trash.count JSON
POST /v1/trash.deleteCollection JSON
POST /v1/trash.deleteComment JSON
POST /v1/trash.deleteMatch JSON
POST /v1/trash.deletePosition JSON
POST /v1/trash.discard JSON
POST /v1/trash.empty JSON
POST /v1/trash.list JSON
POST /v1/trash.restore JSON
events
GET /v1/events SSE
Idempotency
Most methods need no special mechanism: reads have no side effects, and the writes of positions.* are idempotent in effect thanks to the Zobrist hash of the content — saving the same position twice returns the same row, never a duplicate. 49 methods accept an optional Idempotency-Key header: those whose two calls are two distinct effects, and positions.save, whose response says whether the call created the position (created) and would say so wrongly if replayed after a lost response. A call replayed with the same key returns the result of the first attempt instead of repeating its effect — see the “(Idempotency-Key)” mark in the table above. No other method needs or accepts this header.
Conditional reads
Methods marked “(ETag)” return an ETag header. Sending it back in If-None-Match gets a body-less 304 response as long as nothing the method reads has changed — see Tournament direction and events.
Timecodes of a transcription
A transcriptions.apply gesture can carry the video instant at which it is made, in milliseconds from the start of the media: TickMS, read only when HasTick is true (0 is an instant). enter_die makes it the timecode of the roll (the first die key counts); enter_play, validate, dance, double, take, pass and resign make it the timecode of the action, on a new action only: an in-place correction keeps the timecodes it had. The set_timecode gesture sets TickMS (with HasTick) and RollTickMS (with HasRollTick) on the cursor’s action; a negative value clears the timecode. The set_video gesture attaches the video source named by VideoSource (http(s) URL or local path), and an empty string detaches it; set_header also sets it when its header names one, but never clears it.
The seek_cursor gesture puts the cursor on the action of rank At, the end of the document past the last one, without writing anything or stacking on the undo stack: this is how the cursor follows a playing video. A decision_ms accompanied by decision_estimated is an estimate: a play without an action timecode, measured from the roll to the next action’s first instant.
The rendered state carries the source in header.video_source, the timecodes of each action in roll_tick_ms and tick_ms, and, on each annotated action, the durations decision_ms and cube_decision_ms: measured by the Arbiter when they are, otherwise deduced from the timecodes. A timecode earlier than the previous one is flagged by the timecode_backwards inconsistency and leaves the durations that depend on it unknown.